package info.gridworld.world;
import BreezySwing.*;
import Generator.Generate;
import Manage.Counter;
public class Error extends GBFrame{
	public void moneyError(){
		messageBox("There is not enough Money for Transaction");
	}
	public void gameOVER(){
		messageBox("GAME OVER");
	}
	public void gameWON(){
		messageBox("What's the scanner read??\nHis power level....its, its OVER 9000!!!!!!!!!!\n\n" +
				"You defeated Dr. Drago! You win! You can either continue playing (beware of memory)\n" +
				"or you can start a new game by hitting the reset button.");
	}
	public void stats(){
		messageBox("Level Reached: " + Generate.getLevel() + "\n" + "Kills: "  + Counter.getKills() 
				+ "\nHighest Level Reached: " + Generate.getRecord() + "\nMost Kills: " + Counter.getRecordKills());
	}
}
